Sunday, November 5, 2017

Classroom 2.0 11/06/2017

  • Game teaching about water conservation and management where users choose water policy, research and inferstructure on a global stage.

    Tags: water, water conservation, game

  • Pedagogy and curriculum that engages students from low-socioeconomic backgrounds and is deemed personally relevant to the lives they live, are seen as important factors towards equality of outcome by Wrench, Hammond, McCallum and Price (2012). Their research involved designing a curriculum and pedagogy that would be highly engaging to students of low-socioeconomic status. 'The interventions involved curriculum redesigns that set meaningful, challenging learning task(s) (culminating in high quality learning products); strong connection to student life-worlds; and a performative expectation for student learning.’ (Wrench et al 2012 p934)

    Tags: status, education, learner, learning, teaching, equity


Posted from Diigo. The rest of Classroom 2.0 group favorite links are here.

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